Nintendo on Tuesday provided the first glimpse of a second-generation Wii console designed to dispel notions its system is not up to the standards of “hardcore” videogame players. “Wii U” builds on the Japanese videogame titan’s record of hardware innovation with a controller that combines a tablet computer-style touchscreen with toggles and buttons used for blockbuster shooter or action titles.
“The boundaries that once divided players are starting to be erased,” Nintendo chief executive Satoru Iwata said as the world got a look at the Wii U at the opening of the Electronic Entertainment Expo in Los Angeles. Nintendo did not reveal how much it planned to charge for the Wii U when the new consoles hit the market next year to do battle with Microsoft’s Xbox 360 and Sony’s PlayStation 3 (PS3).
Major videogame studios such as Ubisoft, Electronic Arts, THQ and Square Enix are already on board crafting titles for the Wii U.
A key feature to the Wii U controller is a 6.2-inch (16-centimeter) screen that displays maps or other information to complement game play, acts as a touchscreen game board and serves as a second monitor. A forward-facing camera allows for online video chat with friends while playing with or against them online using a television connected to a Wii U. Microsoft and Sony last year challenged Nintendo by adding motion or gesture-based controls to Xbox 360 and PS3 consoles, which boast more power than the Wii for richer imagery and more complex action. Nintendo will be firing back in the console wars with Wii U, which will power high-definition graphics along with creative new play styles allowed by the tablet-shaped controllers. The controllers are built with gyroscopes and accelerometers to allow players to shift in-game views or control action with motions. The controller also works with Wii console wands. Wii U controllers could also be used as sketch pads or for videos, with content “tossed” onto television screens with simple swipes.